Aaron Lionheart

Aaron Lionheart

Aaron Lionheart is a multi-talented and versatile individual who has made a name for himself in the world of video game development. With a background in software engineering and a passion for the arts.

With his unique blend of technical expertise and artistic vision, Aaron Lionheart continues to push the boundaries of what is possible in the industry, and his work continues to inspire and captivate audiences, and consumers around the world.



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Full-Stack Developer

Utilizing modern design methodologies and tooling such as React to plan, create, style and script client facing websites.

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Front-End Developer

Utilizing modern design methodologies and tooling such as React to plan, create, style and script client facing websites.

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Back-End Developer

Utilizing industry standard methodologies to create public facing restful APIs, that interact with databases. Including cloud infrastructure knowledge.

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App Developer

Creating mission critical apps for tablets or smartphones, including redundancy, error correction and data preservation for big data collection.

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3D Engine Developer

Using industry standard 3D engines such as Unity and Unreal, to create compelling 3D experiences. Including advanced knowledge in the math, techniques and assets used in such engines.

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Automation

Automating workflows, improving systems and speeding up developer and creative processes.

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Leadership

I take pride in developing my people skills, leading others to victory, enabling and creating strong teams that can function without me, and creating solid systems of work, planning, documentation and feedback.

Portfolio

An assortment of some of my work

Lionheart Global Corporation

Heroes Raid

A 3D always online game, that constantly talks to the API server, supports millions of people, including realtime multiplayer. Designed to be free to play with modern monetization techniques to increase the user base. Combined with a long term "new content every week" model.

Heroes Raid
The University of Western Australia

App Cloud Modernization

Migrated multiple on-premises solutions to the cloud with improvements and code rewrites. This includes the Student Recharge app, where UWA students add value to their student cards online; the Password Update portal, which allows power users to reset various UWA accounts; and an on-premises web server, updated with additional dynamic redirect capabilities.

Heroes Raid
Rio Tinto

Stabilization and Reliability for Mining Industry

Worked on stabilizing and improving the rail system tracking, reporting, and location services on both the front-end and back-end.

Rio Tinto
BHP

Optimization for Mining Industry

Worked on mining industry shipping related optimization solutions, implementing new features on both the front-end and back-end.

LiveMine
LiveMine

Tablet App for Mining Industry

Lead developer on the current iteration of the LiveMine project, from the initial inception of the project until my contract ended.

LiveMine
Bunnings warehouse

Full-Stack Development

Worked on a number of projects for Bunnings Warehouse including internal portals in react and the self checkout solution found in stores.

Bunnings Warehouse
Squiz

Full-Stack Development

Lead developer for the duration of my contract. Worked on both the API and Front-end of the Squiz Workplace product, implementing new feature requests and providing bug fixes.

Squiz